Top 10k strings from Chaos Constructions '2000 - 512b & 4k Intros Collection (2000)(Extreme)(ru).trd
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Compilations - Demos & Games / Sinclair ZX Spectrum - Compilations - Demos - [TRD] (TOSEC-v2006-06-06) /
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23 ------------------ - - - - - - - 11 INC H 11 ; 9 RET 9 LD A,(HL) 8 LD (HL),A 7 POP HL 7 LD L,A 7 INC L 6 PUSH HL 5 ;--------------------------------------- 5 LD A,(HL) 5 LD A,(DE) 5 INC E 5 INC B 5 RRCA 5 INC HL 5 4 LD L,A 4 LD (BC),A 4 EXX 4 CALL FRAME 4 DB note_g5*16+note_c5 4 DB PATTERN_12\256 4 ; 3 +"W\#"S\"K\6 3 #"a\"c\"e\>82 3 XOR A 3 LD C,A 3 LD A,#20 3 LD (HL),A 3 LD (DE),A 3 INC L 3 INC A 3 CALL S_FILL 3 AND (HL) 3 XOR A 3 RLCA 3 LD A,E 3 LD (POS_IN_S_B),HL 3 LD (DE),A 3 INC E 3 DB note_e5*16+note_c5 3 DB note_a5*16+note_d5 3 DB PATTERN_2\256 3 CALL IZM_FRQ 3 3 3 2 Tel.(38822)-4421-1.Bye!!! 2 HRUM v3.5 by Dmitry Pyankov 2 Contact address: [email protected] 2 ;INIT SECTION 2 ;END OF INIT SECTION 2 5. Contact 2 4. Parameters 2 3. Requirements 2 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2 freq_shift 2 Gorno-Altaisk, 09.01.97 2 ____________________ 2 \ 2 RRCA 2 RET NC 2 PUSH BC 2 POP BC 2 OR (HL) 2 LD L,(HL) 2 LD H,FRMBUF&H;H=#E0 2 LD H,ATRTAB&H;H=#DA 2 LD D,H 2 LD B,A 2 LD (CMNA),A 2 INC HL 2 INC DE 2 EX DE,HL 2 DEC E 2 CALL SDFRM 2 CALL LGOZA 2 CALL FADE_ON 2 BIT 6,H 2 AND 1 2 . 2 RET 2 PUSH AF ; 2 LD HL,0 2 LD (POS_IN_S_A),HL 2 LD (POS_IN_PAT),HL 2 JR Z,GRID_2 2 JR NZ,LOOP ; 2 INC A 2 HALT 2 EX AF,AF' 2 DEC HL 2 DB note_f5*16+note_d5 2 DB note_e5*16+note_b4 2 DB note_e5*16+note_a4 2 DB note_c5*16+note_a4 2 DB note_a5*16+note_c5 2 DB multiply 2 DB PATTERN_5\256 2 DB PATTERN_3\256 2 DB PATTERN_1\256 2 DB PATTERN_11\256 2 DB PATTERN_10\256 2 DB #D+up_0 2 CALL CLS 2 AND 7 2 WWW: http://www.zx.ru/echo/roschin 2 E-mail: [email protected] 2 ZXNet: 500:95/462.53 2 Fido: 2:5020/689.53 2 2 2 1 ~xsniea^[YXW3O 1 }vpic]XSNJGDBA 1 |yvspmjgda]ZXUROLIFCA>;9641/,*(%~P#! 1 |tld\TME=6/ 1 {wrnkhfdb1? 1 yellow EQU 6 1 white EQU 7 1 when we finally pack it with HRUST. 1 up_2 EQU #80 1 up_0 EQU #40 1 tempo EQU 12 ; 1 stk_one EQU #A1 1 stk_data EQU #34 1 sssssssssssssssssssss 1 source W0u 1 some more FX just for fun. Its not a 4k 1 sin EQU #1F 1 rjbZRJB:2*# 1 release of Smile - first place due to 1 red EQU 2 1 really party release and we recognize that 1 prototype code & music 1 patt_size EQU 8 ; 1 paper EQU 8 ; 1 p.s. who need a 2mb screen savers 1 p%q%w%s%p%q%w%s, 1 p$q$w$s$p$q$w$s, 1 ornament_3 EQU 0 1 ornament_2 EQU 2 ; 1 ornament_1 EQU 5 ; 1 ornament_0 EQU 1 ; 1 official results! 1 odebysergeykrutyk 1 note_g5 EQU 5 ; 1 note_g4 EQU 0 ; 1 note_f5 EQU 8 1 note_e5 EQU 4 ; 1 note_d5 EQU 7 ;ORNAMENTS) 1 note_c5 EQU 3 ; 1 note_b5 EQU 6 ;FREQ_TABLE 1 note_b4 EQU 1 ;( 1 note_a5 EQU 9 1 note_a4 EQU 2 ; 1 multiply EQU #04 1 matrix XAS 1 magenta EQU 3 1 length EQU 24 ; 1 intro/CC00 1 idea,design........UnBEL!EVER/x7m 1 hrust-packer v1.3 by Dima Pyankov,Gorno-Altaisk. 1 hrust-packer v1.2 by Dima Pyankov,Gorno-Altaisk. 1 green EQU 4 1 from 18 to 19 augest of 2000 in Sankt 1 freq_shift EQU freq_g4-#C9 1 freq_g5 EQU #8A ; 1 freq_g4 EQU #114 ; 1 freq_f5 EQU #9B ; 1 freq_e5 EQU #A5 ;( 1 freq_d5 EQU #B8 ; 1 freq_c5 EQU #CF ; 1 freq_b5 EQU #6E 1 freq_b4 EQU #DD ; 1 freq_a5 EQU #7C ; 1 freq_a4 EQU #F8 ; 1 end_calc EQU #38 1 e_ZTOJD?:61,( 1 dn_2 EQU #00 1 design, fix, st pro mus. player code 1 cyan EQU 5 1 cool music 1 code_up EQU #00 ; 1 code_pack EQU #20 ; 1 code_max EQU #80 ; 1 code_dn EQU #40 ; 1 code......................ALK/x7m 1 code, algorithmes 1 code for Start, Kishkoid and MaTriX. 1 cdfgijlmnpqstuwx 1 by Hrum 3.5 1 brill and maybe runable not only on 1 border EQU 254 ; 1 blue EQU 1 1 black EQU 0 ; 1 bB_DJDCLA-OBBY-OT-^H_JHT-F_XYTFB 1 at 10 days before CC'000, last bit fixed at night 17 august. 1 anymore, but who cares?! Now its really 1 add_ EQU #0F 1 aNOT ATTACHED ATTACHED 1 a$="smile_f": 1 a$="smile": 1 a$="PHFCCpnt": 1 a$="PHFCC": 1 ^XRLGA<72-(# 1 ]------[Smile***4k intro***finalversion!]------[Code by Monster Music by Mm<M (c) Sage--2000-- ---- 1 \]*=\Ns#Fr 1 [ZX 512 byte intro...........................................................] 1 [PHG.........................................................................] 1 [ABSZERO.....................................................................] 1 [............................................................................] 1 [!mPeR!0.....................................................................] 1 Z?#mP1a0eraA!A 1 XRTU XOR #F8 1 Work name: Do What I Say 1 UnBEL!EVER^x7m 12.09.2000 1 UnBEL!EVER 1 UVWXY||Z[\] 1 Thing B7 1 TRIGGER EQU $-1 1 TABLE_SIN EQU #AA00 ; 1 StartSRCW 9LM 1 Start m! 1 Smile 4k(final) by Sage 1 Smile (party version) - 3512 bytes 1 Smile (final relese) - 5979 bytes 1 Smile is a 4k only at the party place, 1 Slime BK 1 SkY W0uD 1 SkY B; 1 START BJ 1 SM_IN_ORN EQU $-1 ; 1 SET_PAR LD A,D 1 SET_COD LD (ADR_CODE),A 1 SDRAM CALL 0 1 SCSCONMMProTracker 3.4 compilation of "Start" soundtrack in BAC stereo by Ivan Roshin, Moscow, 14.10.1999 1 SAVE_SM LD (SM_IN_ORN),A 1 SAMPLE DB #F+up_0 1 Road m! 1 ROAD BI 1 RMSC ADD A,0 1 R 1 QUARK EQU $-1 ; 1 ProTracker 3.4 compilation of "Road" soundtrack in BAC stereo by Ivan Roshin, Moscow, 8.05.2000 1 Peterburg by Monster and Mm<M. It was 1 Pentagons. 1 POS_IN_S_B EQU $-2 1 POS_IN_S_A EQU $-2 1 POS_IN_PAT EQU $-2 1 POSITIONS DB PATTERN_0\256 1 POSITION EQU $-2 1 PLASMA HALT 1 PATTERN_9 DB code_up+ornament_0 1 PATTERN_8 DB code_dn+code_pack+ornament_0 1 PATTERN_7 DB code_dn+code_pack+ornament_2 1 PATTERN_6 DB code_max+code_pack+ornament_2 1 PATTERN_5 DB code_dn+code_pack+ornament_1 1 PATTERN_4 DB code_up+ornament_0 1 PATTERN_3 DB code_up+code_pack+ornament_0 1 PATTERN_2 DB code_dn+code_pack+ornament_0 1 PATTERN_12 DB code_max+ornament_0 1 PATTERN_11 DB code_max+ornament_3 1 PATTERN_10 DB code_max+ornament_1 1 PATTERN_1 DB code_dn+code_pack+ornament_1 1 PATTERN_0 DB code_dn+code_pack+ornament_0 1 PALETTE EQU TABLE_SIN+#100 ; 1 OUT_AY_1 LD BC,#FFFD 1 OUT_AY LD L,#0A ;H=#80 1 ORNAMENTS DB freq_a4-freq_shift 1 ORNAMENT EQU $-1 1 Note: simple picture, paper=0, ink=7! 1 Note: 4096 bytes of codes :))) 1 NOTE_TO_AY AND %00001111 1 NOTE_LOW INC HL ; 1 NOTE EQU $-1 1 NE_POSIT LD HL,SAMPLE+12 1 NE_NOTE_F LD HL,0 1 Music.................................Mm<M 1 ModernWorD 2.1 by Demiurge Ash 1 MaTriX B7 1 MSK LD H,FRMBUF&H;H=#E0 1 MSG DEFM "CHAOS HAS YOU" 1 MAKE_SAMPL LD A,B 1 MAKE_PAL_2 LD (DE),A 1 MAKE_PAL_1 LD A,(HL) 1 LOOP_SIN PUSH DE 1 LOOP ADD A,A ;2*x 1 LMOPQSTVWYZ\]_`b 1 KISHKOIDXAS 1 KISHKOIDB7 1 Intro used "OUTD" feature (read special article on my web page)! 1 IZM_FRQ_2 ADD A,freq_shift 1 IZM_FRQ SUB D 1 IK2+1;KISHKA_START 1 GRID_2 LD (HL),D 1 GRID_1 LD D,%10101010 1 From: Russia, Kurgan region 1 From: Russia, Kurgan 1 Files: JOIN_US$. 1 Files: DWIS_4K.B; DWIS_4K.C; dwis_4k.W 1 FROM_STACK EQU #2DD5 1 FRMBUF&H+2;E2/E3 1 FRMBUF EQU #E000 1 FREQ_TABLE DB freq_g4-freq_shift 1 FREQ_B EQU $-2 ;E 1 FREQ_A EQU $-2 ;E 1 FONT EQU #DB00 1 FNTTAB EQU #DE00 1 FADE_F LD DE,SUBFRM 1 END POP AF ; 1 DONTSMOKB7 1 Compo: b/w gfx (6144) 1 Compo: 4K intro 1 Code...............................Monster 1 C_NORM LD A,2 ; 1 COLORS DB yellow*paper+yellow 1 CODE_I_D_N NOP ; 1 CODE BY SERGEY KRUTYKO 1 CMNA LD A,#20;ADD/LD 1 CLS_1 LD (HL),A 1 CLS XOR A 1 CHUN8 EQU #E000 1 CHAOS HAS YOU 1 CDSYM2 LD HL,FNTTAB 1 CDSYM LD A,0 1 B_AMP EQU $-1 ;D 1 BVw|c_yMo~rPAH 1 BRIGBUF EQU #E080 1 Author/group: SerzhSoft & Phantom Lord/AC 1 Author/group: MadMan/CRG 1 A_TO_STACK EQU #2D28 1 A_AMP EQU $-1 ;D 1 ATRTAB EQU #DA00 1 ADR_CODE EQU $-1 1 ACCORD PUSH BC 1 ABSZERO B, 1 > 6 Start Ivan Roshin 208 < 1 > 2 Road Ivan Roshin 625 < 1 <One Kishka>4 512bINTRO CC000 1 ;white*paper+black 1 ;sin (2*x+sm_x) + sin (2*y+sm_y) + sm_x 1 ;position? 1 ;int ((1+sin((2*Pi/255)*COUNTER))*127) 1 ;freq_shift min = #15 1 ;freq_shift max = #6E 1 ;WARNING!!! EXIT GUARANTED IF SP<=8000 1 ;ROLL ONE LINE RIGHT 1 ;PUT 2 MEMORY 1 ;PREPARE SCREEN 1 ;PLASMA - 1 ;PACKED CHUNKS 8X8 - MASK IMAGE 1 ;NOP (#00), 1 ;MATRIX INIT 1 ;MASKBUF EQU #E040 1 ;MAKE X TABLE 1 ;MAKE ANGLE (SPR) TBL 1 ;KISHKOID 512 1 ;FONT MASK DEPACKING 1 ;CREATING SPRITES 1 ;CREATING SIN TBL 1 ;CHARS CYCLE 1 ;CALL A_TO_STACK+1). 1 ;#8007=%00111000 ( 1 ; RET ( 1 : LOAD "start" CODE 1 : LOAD "slime " CODE 1 : LOAD "road" CODE 1 : LOAD "SkY" CODE 1 512B INTRO MATRIX CC'0 1 4*192+SPC_TBL 1 35689;<>?ACDFGIJ 1 1C,0,3,1,4 1 1. Results of CC000 512 bytes intro compo 1 1. Results of CC000 4K intro compo 1 /bRAM: 128K 1 /bNOT ATTACHED 1 /bNO BASIC FILES ! 1 /bMUS.PROCESSOR 1 .dedicated to CC'000 intro compo. 1 ......................................................................] 1 -CATYPH-B8 1 -BAZE->/3SC 1 --512b--B" 1 ---4k---B" 1 -------< CC'000 512 bytes and 4k >------- 1 ------------------------------------->>-- 1 , Phantik, 1 (SP_PREP+1) 1 (SP_KSHK+1) 1 (FADE_F+1) 1 (CMNA);ADD/LD 1 (CDSYM2+1) 1 #C000;PAGE 1 #20;ADD/LD 1 #1E,#1B,#1E,#1A,7,3,6,3 1 #1D,#19,#1E,#1A,5,1,6,2 1 #19,#1D,#18,#1C,1,5,0,4 1 #17,#1B,#18,#1C,0,3,1,4 1 "thing " 1 "matrix " 1 "kishkoid" 1 "dontsmok" 1 "SKY" 4K intro for CC'000 stuff: 1 "FUCK YOU" 1 "CHAOS HAS YOU" 1 "2) final release" 1 "2) PHF on CC (pentagon)" 1 "1) party version": 1 "1) PHF on CC": 1 !;mZ=26e(8 1 !$'*-0369<?BEHK 1 !#%(*,/1469;>ACFILORUXZ]a 1 !"$%')*,-/02 1 up_2, up_0, dn_2. 1 the Wide World! 1 start <C> - intro code 1 road <C> - intro code 1 positions 1 position: 1 ornaments (8 1 ornament - 1 name: Join US! 1 freq_shift, 1 StartSRC <W> - source text (for ZXASM 3.10) 1 Start <m> - soundtrack (Pro Tracker 3.4 module) 1 Start <W> - this file 1 START <B> - BASIC loader 1 Road <m> - soundtrack (Pro Tracker 3.4 module) 1 Road <W> - this file 1 Real length: 512 bytes 1 Real length: 3335 bytes 1 ROAD <B> - BASIC loader 1 RAM used : #4000-#5AFF, #8000-#FFFF 1 RAM used : #4000-#5AFF, #6000-#FFFF (pages: 0,2,5,7) 1 Play time : 1:32 1 Play time : 1:00 (include 12-seconds decrunching) 1 PROGRAMM 1 ORNAMENTS. 1 ORNAMENTS 1 NEW DISK 1 LD A,C: CALL A_TO_STACK 1 INC HL (#23): 1 INC (HL), DEC (HL), NOP, 1 INC (HL), DEC (HL) 1 HL=#3FFF, D=#AA, 1 FREQ_TABLE/256 1 E AND 31) 1 E - ALL_AMP. 1 CODE_I_D_N, 1 CODE_I_D_N 1 2->1->0) 1 -= Do What I Say =- 1 (c) SerzhSoft, 2000 1 (HL=#57FF): 1 (DE=TABLE_SIN!): 1 %01111000 - 1 #800A - #A9 ( 1 "-CATYPH-" 1 by Phantom Lord/AC 1 \ \|/ / DWIS 4K intro 1 \ \|/ / 1 CLEAR 24575:LOAD CODE TO 49152:USR 49152 1 / fully recoded by SerzhSoft 1 / Shadrinsk, Karl Libkneht 1 [email protected] 1 \ SerzhSoft / TM snail mail: 1 \ SerzhSoft / TM (special for Cafe'2000) 1 If you run this intro on 48K... then you see "UPGRADE!" :) 1 . 1 (c) 2000 by Ivan Roshin, Moscow 1 Six 512 bytes intros including source 1 Seven 4k intros including final 1 Original "Smile" was born at one night 1 After party we back to Samara and add 1 by Phantom Lord/AC, 1999 1 This intro correctly work on any ZX Spectrum 48/128! 1 under Win'9x anymore? 1 Place Title Author Points 1 Chaos Constructions 000 1 641800, Russia, Kurgan region, 1 4K intro 1 16K prototype code and music 1 -=[512 bytes intro]=- 1 XOR 1 1 XOR #10 1 SUB C 1 SLA A 1 SET 7,L 1 SET 6,L 1 SBC A,HX 1 RLC C 1 RLC (HL) 1 Place Title Author Points 1 PUSH DE 1 OUT (#FE),A 1 ORG #8000 1 NEG ;+4 1 LDIR; CLEANUP FROM #8300 TO #FFFF 1 LDIR 1 LD LX,A 1 LD L,E 1 LD L,B;0 1 LD L,0 1 LD L,#80 1 LD L,#5A 1 LD L,#17 1 LD HX,A 1 LD HL,SUBFRM 1 LD HL,MSG-1 1 LD HL,FRMBUF+1 1 LD HL,FADEFRM 1 LD HL,BRIGBUF+1 1 LD HL,10072 1 LD H,FNTTAB&H;H=#DE 1 LD H,CHUN8&H;H=#E0 1 LD H,(HL) 1 LD H,#83 1 LD H,#5B 1 LD H,#3D 1 LD E,L 1 LD E,A 1 LD E,1 1 LD E,#20 1 LD E,#17 1 LD DE,SUBBRG 1 LD DE,CN8 1 LD D,FRMBUF&H;D=#E0 1 LD D,FONT&H;H=#DB 1 LD D,(HL) 1 LD C,L 1 LD C,8 1 LD C,4 1 LD C,#17 1 LD BC,#7D00 1 LD B,80 1 LD B,6 1 LD B,5 1 LD B,4 1 LD B,2 1 LD B,150 1 LD B,0 1 LD B,#58 1 LD B,#18 1 LD A,R 1 LD A,L 1 LD A,C 1 LD A,4 1 LD A,(RMSC+1) 1 LD A,(CMNA);ADD/LD 1 LD A,#FC;-4 1 LD A,#F8 1 LD A,#5F 1 LD A,#44 1 LD A,#3E 1 LD (XRTU+1),A 1 LD (SDRAM+1),DE 1 LD (RMSC+1),A 1 LD (MSK+1),A 1 LD (HL),L 1 LD (HL),E 1 LD (HL),D 1 LD (FADE_F+1),HL 1 LD (CDSYM2+1),A 1 LD (CDSYM+1),A 1 JR Z,SKP1 1 JR Z,LPSH2 1 JR Z,LIP3 1 JR Z,LIP1 1 JR Z,IFN0 1 JR YYS 1 JR NZ,TBFAN 1 JR NZ,SCRN 1 JR NZ,NPS0 1 JR NZ,LSDFR 1 JR NZ,LPSH0 1 JR NZ,LPSH 1 JR NZ,LLFAI 1 JR NZ,LIN0 1 JR NC,SKP2 1 JR NC,LIP2 1 JR MESSA 1 JR LFILL 1 JR FD_TR 1 JR C,YPSYM 1 JR C,NOSDV 1 JR C,E_MESS 1 JP P,NLIN 1 INC D 1 INC C 1 INC BC 1 DJNZ LYU 1 DJNZ LPCYR 1 DJNZ LFILL 1 DJNZ FRAME 1 DEFB #1E,#1B,#1E,#1A,7,3,6,3 1 DEFB #1D,#19,#1E,#1A,5,1,6,2 1 DEFB #19,#1D,#18,#1C,1,5,0,4 1 DEFB #17,#1B,#18,#1C,0,3,1,4 1 DEC L 1 DEC HL 1 DEC H 1 DEC C 1 CP L 1 CP #40 1 CP #21 1 CP #20 1 CALL PRNMX 1 CALL OUTFRM 1 CALL LFILL 1 CALL FILLA 1 CALL FILL 1 CALL FADE_OFF 1 Big hello to all friends! 1 BIT 7,E 1 BIT 5,L 1 BIT 3,H 1 BIT 0,H 1 AND #7F 1 ADD HL,BC 1 ADD A,LX 1 ADD A,FRMBUF&H+2;A=E2/E3 1 ADD A,B 1 ADD A,#41;41/42 1 ADD A,#40 1 -> Sage Group production <- 1 This intro correctly work only on Pentagon 128 1 5 -CATYPH- Vodoley/Excess team 491 1 4 Thing Mad Cat/TPML 530 1 3 Dwish 4k Serzh 618 1 1 Smile Sage 838 1 party version 1 has a basic loader ;) 1 \ / And very amazing greetings to all 1 \ / 1 5 AbsZero 322 1 4 PHFCCpnt drv53b6/PhF 404 1 3 Slime Vodoley/Excess team 411 1 2 Matrix Extreme 490 1 1 Kishkoid Mad Cat/TPML 805 1 \/ peoples who keep da Speccy scene alive! 1 \/ e-mail: [email protected] 1 XOR C 1 SUB C 1 SUB 2 1 SLA L ;*2 1 RST #28 1 RES 4,L ;-16 1 POP DE 1 POP BC 1 POP AF ;NOTE 1 POP AF ; 1 POP AF 1 OUTD 1 OUT (border),A 1 OUT (C),L 1 ORG #81FD 1 ORG #80C6 1 ORG #8001 1 LD XH,A 1 LD L,9 1 LD L,8 1 LD L,(HL) 1 LD L,#A 1 LD HL,SAMPLE 1 LD HL,QUARK 1 LD HL,POSITIONS-1 1 LD HL,COLORS-#74 1 LD HL,A_AMP 1 LD HL,(FREQ_A) 1 LD HL,#8201 1 LD HL,#8004 1 LD HL,#5AFF 1 LD H,TABLE_SIN/256 1 LD H,ORNAMENTS/256 1 LD H,#80 1 LD E,freq_g5-freq_shift 1 LD E,A ;DE=#AA00=TABLE_SIN! 1 LD E,A ;( 1 LD DE,freq_e5-freq_shift 1 LD DE,9*256+(freq_g4-freq_shift) 1 LD DE,0 1 LD DE,%0001000101000100 1 LD DE,#5800 1 LD DE,#3505 ;code_up=#00 1 LD DE,#34FF 1 LD D,E 1 LD D,A ;=LD DE,0 1 LD C,24 1 LD BC,#0C40 1 LD B,0+(256+11)/12 1 LD B,(HL) 1 LD B,#BF 1 LD B,#4D 1 LD A,patt_size-1 1 LD A,XL 1 LD A,L 1 LD A,C ;y 1 LD A,0 ; 1 LD A,(HL) ;sin(2*x+sm_x) 1 LD A,#23 1 LD (TRIGGER),A ; 1 LD (POSITION),HL 1 LD (ORNAMENT),A 1 LD (NOTE),A 1 LD (HL),tempo 1 LD (HL),B ;=LD (HL),0 1 LD (HL),B 1 LD (HL),A ; 1 LD (FREQ_B),HL 1 LD (FREQ_A),A 1 LD (CODE_I_D_N),A 1 LD (A_AMP),A 1 JR Z,SET_COD 1 JR Z,END 1 JR PLASMA ; 1 JR OUT_AY 1 JR NZ,SAVE_SM 1 JR NZ,NE_POSIT 1 JR NZ,NE_NOTE ; 1 JR NZ,MAKE_PAL_1 1 JR NZ,LOOP_SIN 1 JR NZ,GRID_1 1 JR NZ,CLS_1 1 JR NOTE_TO_AY 1 JR NC,OUT_AY_1 1 JR C_NORM 1 JR C,SET_PAR ; 1 JR C,SET_PAR 1 JR C,NOTE_LOW 1 INC XL 1 INC H ;=LD H,PATTERN_0/256 1 INC H ;= LD H,PALETTE/256 1 INC DE 1 INC D ;DE:=PALETTE! 1 DJNZ MAKE_SAMPL 1 DJNZ MAKE_PAL_2 1 DJNZ ACCORD 1 DEC L 1 DEC H ; 1 DEC C 1 DEC (HL) 1 DB yellow*paper+red 1 DB yellow*paper+green 1 DB stk_one 1 DB stk_data ;2*Pi/255 1 DB stk_data ;127 1 DB sin 1 DB red*paper+yellow 1 DB red*paper+red 1 DB red*paper+magenta 1 DB note_g5*16+note_d5 1 DB note_f5*16+note_e5 1 DB note_f5*16+note_c5 1 DB note_d5*16+note_e5 1 DB note_d5*16+note_a4 1 DB note_c5*16+note_g4 1 DB note_b5*16+note_e5 1 DB note_a5*16+note_g5 1 DB magenta*paper+red 1 DB magenta*paper+magenta 1 DB magenta*paper+green 1 DB green*paper+yellow 1 DB green*paper+magenta 1 DB green*paper+green 1 DB freq_g5-freq_shift 1 DB freq_f5-freq_shift 1 DB freq_e5-freq_shift 1 DB freq_d5-freq_shift 1 DB freq_c5-freq_shift 1 DB freq_b5-freq_shift 1 DB freq_b4-freq_shift 1 DB freq_a5-freq_shift 1 DB end_calc 1 DB add_ 1 DB PATTERN_9\256 1 DB PATTERN_8\256 1 DB PATTERN_7\256 1 DB PATTERN_6\256 1 DB PATTERN_4\256 1 DB PATTERN_0\256 1 DB #EB,#49,#D9,#B4,#56 1 DB #E+up_0 1 DB #40,#B0,#00,#7F 1 CP PLAY 1 CP 3 1 CALL PLAY 1 CALL NE_NOTE_F 1 CALL IZM_FRQ_2 1 CALL FROM_STACK 1 CALL A_TO_STACK 1 BIT 6,H 1 BIT 5,(HL) 1 BIT 3,H 1 BIT 1,H 1 BIT 0,H 1 AND 31 1 AND %00011111 1 ADD A,ornament_0 ;N 1 ADD A,XH ;2*y+sm_y 1 ADD A,ORNAMENTS\256 1 ADD A,H ; 1 ADD A,FREQ_TABLE\256 1 ADD A,E 1 ADD A,C 1 ADD A,B ;2*x+sm_x 1 ADD A,B ;+sm_x 1 ADD A,A ;2*y 1 ADD A,A ;code_max=#80 1 ADD A,A ;code_dn=#40 1 ADD A,(HL) ; 1 ADC A,A ; 1 512 bytes intro 1 or another no-wait ZX-compatible computer 1 The MATRIX 1 4k intro for CC'000 1 128K, AY MUSIC 1 [email protected] 1 official package 1 :)))))))))))))))))))))))))))))))) 1 Soundtrack written in BAC stereo 1 SkY JtN/4D n/p 1 Russia/Samara 1 Kolotov Sergey Sergeevich 1 Don't Smoke drv53b6/PhF 119 1 (c) Sage'2000 1 "START" 1 with 128K RAM and 71680 tacts/int 1 Soundtrack written in BAC stereo 1 intro compo 1 for 1 9.09.2000 1 july, 2000 1 aka SerzhSoft 1 Smile 1 ;4 1 ;(2 1 Not for emulators! 1 ;freq-freq_shift 1 - 5 FX 1 - 2 FX 1 street, 27-1. 1 ; 1 ; 1 + 1 . 1 1 1 1